public ButtonInputListenerNode(LuaTable properties) : this() => this.InitFromLuaPropertyTable(Script.CurrentScript.State, properties);
// Lua Constructor Syntax Sugar public TextNode(LuaTable properties) : this() => this.InitFromLuaPropertyTable(Script.CurrentScript.State, properties);
public OutlineRectBorderNode(LuaTable properties) : this() => this.InitFromLuaPropertyTable(Script.CurrentScript.State, properties);