public void EnablePrice(NodeAddedEvent e, GarageListItemPriceNode item, [JoinAll] ScreenWithVisibleItemsInfoNode screen)
 {
     if (item.priceItem.IsBuyable)
     {
         item.garageListItemContent.PriceGameObject.SetActive(true);
     }
     else if (item.xPriceItem.IsBuyable)
     {
         item.garageListItemContent.XPriceGameObject.SetActive(true);
     }
 }
 public void EnableUpgrade(NodeAddedEvent e, GarageListUserUpgradeItemNode item, [JoinAll] ScreenWithVisibleItemsInfoNode screen)
 {
     item.garageListItemContent.UpgradeGameObject.SetActive(true);
 }