public void BeginPowerStart() { if (!IsPowerStartAvailable()) { return; } ApplicationController.ac.UpdatePowerStart(-1); ApplicationController.ac.Save(); gameObject.SetActive(false); playerCtrlr.jumpCtrlr.isInvincible = true; screenTransition.ScreenFadeThen(EndPowerStart); }
void EndTutorial() { screenTransition.ScreenFadeThen(AfterTutorialEnd); StopAllCoroutines(); Achievement.Unlock(GPGSIds.achievement_fast_learner); }
public void PlayAgain() { AdsController.instance.ShowInterstitial(); gameOverRaycaster.enabled = false; screenTransition.ScreenFadeThen(StartGameAndParticleSystm); }