public void StartGame(bool singleplayer, string singleplayerSavePath, ConnectData connectData) { ScreenGame screenGame = new ScreenGame(); screenGame.menu = this; screenGame.Start(p, singleplayer, singleplayerSavePath, connectData); screen = screenGame; }
public void StartGame(bool singleplayer, string singleplayerSavePath, ConnectData connectData) { ScreenGame screenGame = new ScreenGame(); screenGame.menu = this; screenGame.Start(p, singleplayer, singleplayerSavePath, connectData); p.MouseCursorSetVisible(false); screen = screenGame; }