private void Awake() { if (instance == null) { instance = this; } }
private void Start() { #region INSTANCES ACQUIREMENT conductor = Scr_Conductor.instance; partition = Scr_Partition.instance; propsOnBeat = Scr_PropsOnBeat.instance; possibleInputUI = Scr_PossibleInputUI.instance; dummyHealthManager = Scr_DummyHealthManager.instance; chainInputUI = Scr_ChainInputUI.instance; equipement = Scr_Equipement.instance; melodySpriteManager = Scr_MelodySpriteManager.instance; #endregion chain = new List <int>(); activeDmg = baseDamage; }