public void PartiallyDestroy() { UnregisterEvents(); KillCoroutines(); if (player == null) { return; } scp207.ServerDisable(); sinkHole.ServerDisable(); AngerMeter = 0; player.Scale = new Vector3(1, 1, 1); player.AdrenalineHealth = 0; }
public void PartiallyDestroy() { if (player == null) { return; } scp207.ServerDisable(); player.Scale = new Vector3(1, 1, 1); player.AdrenalineHealth = 0; }