private static bool Prefix(Scp106PlayerScript __instance) { try { Server.Get.Events.Scp.Scp106.InvokePortalCreateEvent(__instance.GetPlayer(), out var allow); return(allow); } catch (Exception e) { Logger.Get.Error($"Synapse-Event: Scp106PortalCreate failed!!\n{e}\nStackTrace:\n{e.StackTrace}"); return(true); } }
private static bool Prefix(Scp106PlayerScript __instance, GameObject ply, int t) { try { if (!__instance._iawRateLimit.CanExecute(true) || ply == null) { return(false); } var scp = __instance.GetPlayer(); var player = ply.GetPlayer(); if (player == null || player.GodMode || !ServerTime.CheckSynchronization(t) || !__instance.iAm106 || Vector3.Distance(scp.Position, player.Position) >= 3f) { return(false); } if (!scp.WeaponManager.GetShootPermission(player.ClassManager)) { return(false); } EventHandler.Get.Scp.InvokeScpAttack(scp, player, Api.Enum.ScpAttackType.Scp106_Grab, out var allow); if (!allow) { return(false); } scp.ClassManager.RpcPlaceBlood(player.Position, 1, 2f); __instance.TargetHitMarker(scp.Connection); if (Scp106PlayerScript._blastDoor.isClosed) { player.Hurt(500, DamageTypes.Scp106, scp); } else { player.Hurt(40, DamageTypes.Scp106, scp); player.Position = Vector3.down * 1998.5f; foreach (var scp079 in Scp079PlayerScript.instances) { var room = player.ClassManager.Scp079.GetOtherRoom(); var filter = new Scp079Interactable.InteractableType[] { Scp079Interactable.InteractableType.Door, Scp079Interactable.InteractableType.Light, Scp079Interactable.InteractableType.Lockdown, Scp079Interactable.InteractableType.Tesla, Scp079Interactable.InteractableType.ElevatorUse, }; var flag = true; foreach (var interaction in scp079.ReturnRecentHistory(12f, filter)) { foreach (var zoneRoom in interaction.interactable.currentZonesAndRooms) { if (zoneRoom.currentZone == room.currentZone && zoneRoom.currentRoom == room.currentRoom) { flag = true; } } } if (flag) { scp079.RpcGainExp(ExpGainType.PocketAssist, player.RoleType); } } if (player.RoleType == RoleType.Spectator) { return(false); } EventHandler.Get.Scp.Scp106.InvokePocketDimensionEnterEvent(player, scp, ref allow); if (!allow) { return(false); } scp.Scp106Controller.PocketPlayers.Add(player); player.PlayerEffectsController.GetEffect <CustomPlayerEffects.Corroding>().IsInPd = true; player.GiveEffect(Api.Enum.Effect.Corroding); } return(false); } catch (Exception e) { Logger.Get.Error($"Synapse-Event: PocketDimEnter/ScpAttackEvent(106) failed!!\n{e}\nStackTrace:\n{e.StackTrace}"); return(true); } }
private static bool MovePlayer(Scp106PlayerScript __instance, GameObject ply, int t) { try { if (!__instance._iawRateLimit.CanExecute(true) || ply == null || !__instance.iAm106) { return(false); } var scp = __instance.GetPlayer(); var player = ply.GetPlayer(); if (player == null || player.GodMode || !ServerTime.CheckSynchronization(t) || !player.ClassManager.IsHuman()) { return(false); } if (!SynapseExtensions.GetHarmPermission(scp, player)) { return(false); } var pos = player.Position; var num = Vector3.Distance(scp.Position, pos); var num2 = Math.Abs(scp.Position.y - pos.y); if ((num >= 1.818f && num2 < 1.02f) || (num >= 3.4f && num2 < 1.95f) || (num >= 3.7f && num2 < 2.2f) || (num >= 3.9f && num2 < 3f) || num >= 4.2f) { __instance._hub.characterClassManager.TargetConsolePrint(scp.Connection, string.Format("106 MovePlayer command rejected - too big distance (code: T1). Distance: {0}, Y Diff: {1}.", num, num2), "gray"); return(false); } if (Physics.Linecast(scp.Position, player.Position, MicroHIDItem.WallMask)) { __instance._hub.characterClassManager.TargetConsolePrint(scp.Connection, string.Format("106 MovePlayer command rejected - collider found between you and the target (code: T2). Distance: {0}, Y Diff: {1}.", num, num2), "gray"); return(false); } EventHandler.Get.Scp.InvokeScpAttack(scp, player, Api.Enum.ScpAttackType.Scp106_Grab, out var allow); if (!allow) { return(false); } scp.ClassManager.RpcPlaceBlood(player.Position, 1, 2f); __instance.TargetHitMarker(scp.Connection, __instance.captureCooldown); __instance._currentServerCooldown = __instance.captureCooldown; if (Scp106PlayerScript._blastDoor.isClosed) { __instance._hub.characterClassManager.RpcPlaceBlood(player.Position, 1, 2f); player.PlayerStats.DealDamage(new ScpDamageHandler(__instance._hub, PlayerStatsSystem.DeathTranslations.PocketDecay)); } else { EventHandler.Get.Scp.Scp106.InvokePocketDimensionEnterEvent(player, scp, ref allow); if (!allow) { return(false); } foreach (var script in Scp079PlayerScript.instances) { script.ServerProcessKillAssist(player.Hub, ExpGainType.PocketAssist); } player.Hub.scp106PlayerScript.GrabbedPosition = player.Hub.playerMovementSync.RealModelPosition; player.PlayerStats.DealDamage(new ScpDamageHandler(__instance._hub, 40f, PlayerStatsSystem.DeathTranslations.PocketDecay)); player.Position = Vector3.down * 1998.5f; scp.Scp106Controller.PocketPlayers.Add(player); } player.PlayerEffectsController.EnableEffect <CustomPlayerEffects.Corroding>(0f, false); return(false); } catch (Exception e) { Logger.Get.Error($"Synapse-Event: PocketDimEnter/ScpAttackEvent(106) failed!!\n{e}"); return(true); } }