public void DoTheThing(GameObject player)
 {
     if (scorekeeper != null)
     {
         scorekeeper.UpdateScore(scoreValue);
     }
     Destroy(this.gameObject);
 }
예제 #2
0
    public void DoTheThing(GameObject player)
    {
        var playerState = player.GetComponent <PlayerState>();

        if (scorekeeper != null)
        {
            scorekeeper.UpdateScore(scoreValue);
        }
    }