public override void OnEpisodeBegin() { //Debug.Log(transform.position.x); Debug.Log("Episode Begin"); isDead = false; pipes.ResetPos(); m_AgentRb.velocity = Vector3.zero; transform.position = startPos; RandomizeY(); score.resetScore(); }
public override void OnEpisodeBegin() { transform.position = startPos; scoreUpdater.resetScore(); resetFrog(); }