public void SetupForScore(int score) { //Fill in the scores scroll from scoreManager ListScores(); if (_submissionPopup == null) { _submissionPopup = _submissionPopupObj.GetComponent <ScoreSubmissionPopup>(); } _submissionPopupObj.SetActive(true); _submissionPopup.SetupForScore(score); }
// Use this for initialization void Awake() { _submissionPopup = _submissionPopupObj.GetComponent <ScoreSubmissionPopup>(); _submissionPopup.onScoreSuccessfullySubmited.AddListener(GameManager.Instance.GetUIManager().OnScoreSuccessfullySubmitted); }