public void SetupForScore(int score)
    {
        //Fill in the scores scroll from scoreManager
        ListScores();

        if (_submissionPopup == null)
        {
            _submissionPopup = _submissionPopupObj.GetComponent <ScoreSubmissionPopup>();
        }

        _submissionPopupObj.SetActive(true);
        _submissionPopup.SetupForScore(score);
    }
 // Use this for initialization
 void Awake()
 {
     _submissionPopup = _submissionPopupObj.GetComponent <ScoreSubmissionPopup>();
     _submissionPopup.onScoreSuccessfullySubmited.AddListener(GameManager.Instance.GetUIManager().OnScoreSuccessfullySubmitted);
 }