// Creates a static score popup public static ScorePopup Create(Vector3 position, int scoreAmount) { // Instantiates score popup prefab directly from the prefab folder GameObject scorePopupObject = Instantiate(GameAssets.i.scorePopupPrefab, position, Quaternion.identity) as GameObject; ScorePopup scorePopup = scorePopupObject.GetComponent <ScorePopup>(); scorePopup.Setup(scoreAmount); return(scorePopup); }