// Start is called before the first frame update void Start() { guessListIndex = new List <int>(); sm = GetComponent <ScoreManagerOnline>(); tm = GetComponent <TurnManagerOnline>(); md = GameObject.Find("ModeData").GetComponent <ModeData>(); }
void Start() { turn = 0; turnPlayer = 0; drawnPlayer = 3; drawnCard = 100; preDrawnPlayer = 100; sm = GetComponent <ScoreManagerOnline>(); gameOver = false; }