예제 #1
0
 void Start()
 {
     scoreController = FindObjectOfType<ScoreLevelController>();
     if(isBoss)
         bossHP_Slider = FindObjectOfType<Slider>();
     enemy = gameObject.GetComponent<Enemy>();
 }
예제 #2
0
 void Start()
 {
     scoreController = FindObjectOfType <ScoreLevelController>();
     if (isBoss)
     {
         bossHP_Slider = FindObjectOfType <Slider>();
     }
     enemy = gameObject.GetComponent <Enemy>();
 }
 void Start()
 {
     game_Controller         = FindObjectOfType <GameController>();
     scoreAndLevelController = FindObjectOfType <ScoreLevelController>();
 }
예제 #4
0
 void Start()
 {
     playerHP_Controller = FindObjectOfType<PlayerHealthController>();
     scoreExp_Controller = FindObjectOfType<ScoreLevelController>();
 }
 void Start()
 {
     game_Controller = FindObjectOfType<GameController>();
     scoreAndLevelController = FindObjectOfType<ScoreLevelController>();
 }
예제 #6
0
 void Start()
 {
     playerHP_Controller = FindObjectOfType <PlayerHealthController>();
     scoreExp_Controller = FindObjectOfType <ScoreLevelController>();
 }