{ void Start() { Text myText = GetComponent <Text>(); myText.text = ScoreKeeperScript.score.ToString(); ScoreKeeperScript.Reset(); }
// Use this for initialization void Start() { float distance = transform.position.z - Camera.main.transform.position.z; Vector3 meestlinks = Camera.main.ViewportToWorldPoint(new Vector3(0, 0, distance)); Vector3 meestrechts = Camera.main.ViewportToWorldPoint(new Vector3(1, 0, distance)); xmin = meestlinks.x + padding; xmax = meestrechts.x - padding; Healthbar.value = health; _scoreKeeper = GameObject.Find("ScoreKeeper").GetComponent <ScoreKeeperScript>(); _scoreKeeper.Reset(); }