예제 #1
0
    private void Awake()
    {
        player      = FindObjectOfType <Player>();
        scoreHandle = FindObjectOfType <ScoreHandle>();
        edgeControl = FindObjectOfType <EdgeControl>();

        LoadResourcesOnAwake();
    }
예제 #2
0
 private void Awake()
 {
     scoreHandle = FindObjectOfType <ScoreHandle>();
     edgeControl = FindObjectOfType <EdgeControl>();
     rb          = GetComponent <Rigidbody>();
 }