예제 #1
0
 void Awake()
 {
     if (levelManager == null)
     {
         DontDestroyOnLoad(gameObject);
         Debug.Log("Dont destroy");
         levelManager = this;
     }
     else if (levelManager != this)
     {
         Destroy(this.gameObject);
         Debug.Log("Destroy");
     }
     scoreManager  = GameObject.FindObjectOfType <Score> ();
     scoreFeedback = GameObject.FindObjectOfType <ScoreFeedBack> ();
     playerCol     = GameObject.FindObjectOfType <PlayerCol> ();
 }
예제 #2
0
 void Awake()
 {
     scoreFeedback = GameObject.FindObjectOfType <ScoreFeedBack> ();
 }