void Start() { foreach (GameObject l in Lights) { MPBs.Add(l.GetComponent <MemoryPodiumBehaviour>()); roomPodCorrs.Add(false); } plyr = Player.GetComponent <PlayerVR>(); st = ScoreManager.GetComponent <ScoreTimer>(); sbm = ScoreBoard.GetComponent <ScoreBoardMove>(); light = GetComponent <Light>(); light.color = colorBlack; }