void Start()
    {
        image = GetComponent <Image> ();
        ScoreBarBehaviour b = GetComponent <ScoreBarBehaviour> ();

        InitColorSwapTex();
        FillSwapTextureColors();
        mColorSwapTex.Apply();
    }
 static int GetScore(ScoreBarBehaviour scoreBar)
 {
     return(MatchManager.scores.ContainsKey(scoreBar.PlayerSuffix) ? MatchManager.scores [scoreBar.PlayerSuffix] : 0);
 }