public override void AddRecipes() { ScienceRecipe recipe = new ScienceRecipe(mod); recipe.AddRecipeGroup(RecipeGroupID.Wood); recipe.AddTile(ModContent.TileType <ReinforcedFurnace>()); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ScienceRecipe recipe = new ScienceRecipe(mod); recipe.AddRecipeGroup(TechMod.ScienceRecipeGroups.Sand, 1); recipe.AddTile(TileID.Extractinator); recipe.SetResult(this, 1); recipe.AddRecipe(); }
public override void AddRecipes() { ScienceRecipe recipe = new ScienceRecipe(mod); recipe.AddIngredient(ItemID.GoldBar, 2); recipe.AddIngredient(ItemID.IronBar, 5); recipe.AddIngredient(ModContent.ItemType <TFWireItem>(), 8); recipe.AddIngredient(ModContent.ItemType <Silicon>(), 15); recipe.AddTile(ModContent.TileType <ScienceWorkbench>()); recipe.SetResult(this, 1); recipe.AddRecipe(); }
public override void AddRecipes() { ScienceRecipe recipe = new ScienceRecipe(mod); recipe.AddIngredient(ModContent.ItemType <Vial_Water>(), 2); recipe.AddIngredient(ModContent.ItemType <TerraFluxIndicator>()); recipe.AddTile(ModContent.TileType <SaltExtractor>()); recipe.SetResult(this, 1); recipe.AddRecipe(); recipe = new ScienceRecipe(mod); recipe.AddIngredient(ModContent.ItemType <Vial_Saltwater>(), 2); recipe.AddIngredient(ModContent.ItemType <TerraFluxIndicator>()); recipe.AddTile(ModContent.TileType <SaltExtractor>()); recipe.SetResult(this, 3); recipe.AddRecipe(); }