예제 #1
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 public void InsertSecondsAt(SchemaInt newValue, int index)
 {
     if (newValue.IsNull() == false)
     {
         InsertDomChildAt(NodeType.Element, "", "Seconds", index, newValue.ToString());
     }
 }
예제 #2
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 public void InsertlevelsAt(SchemaInt newValue, int index)
 {
     if (newValue.IsNull() == false)
     {
         InsertDomChildAt(NodeType.Attribute, "", "levels", index, newValue.ToString());
     }
 }
예제 #3
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 public XmlNode Addlevels(SchemaInt newValue)
 {
     if (newValue.IsNull() == false)
     {
         return(AppendDomChild(NodeType.Attribute, "", "levels", newValue.ToString()));
     }
     return(null);
 }
예제 #4
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 public XmlNode AddSeconds(SchemaInt newValue)
 {
     if (newValue.IsNull() == false)
     {
         return(AppendDomChild(NodeType.Element, "", "Seconds", newValue.ToString()));
     }
     return(null);
 }
예제 #5
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 public void AddMins(SchemaInt newValue)
 {
     this.AppendDomChild(NodeType.Element, "", "Mins", newValue.ToString());
 }
예제 #6
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 public void ReplaceMinsAt(SchemaInt newValue, int index)
 {
     this.ReplaceDomChildAt(NodeType.Element, "", "Mins", index, newValue.ToString());
 }
예제 #7
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 public void InsertdistanceabovesurfaceAt(SchemaInt newValue, int index)
 {
     if (newValue.IsNull() == false)
     {
         InsertDomChildAt(NodeType.Attribute, "", "distanceabovesurface", index, newValue.ToString());
     }
 }
예제 #8
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 public void ReplacedistanceabovesurfaceAt(SchemaInt newValue, int index)
 {
     ReplaceDomChildAt(NodeType.Attribute, "", "distanceabovesurface", index, newValue.ToString());
 }
예제 #9
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 public void ReplaceTextureSizePixelsAt(SchemaInt newValue, int index)
 {
     ReplaceDomChildAt(NodeType.Element, "", "TextureSizePixels", index, newValue.ToString());
 }
예제 #10
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 public XmlNode Adddistanceabovesurface(SchemaInt newValue)
 {
     if (newValue.IsNull() == false)
     {
         return(AppendDomChild(NodeType.Attribute, "", "distanceabovesurface", newValue.ToString()));
     }
     return(null);
 }
예제 #11
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 public void InsertSizeAt(SchemaInt newValue, int index)
 {
     InsertDomChildAt(NodeType.Attribute, "", "Size", index, newValue.ToString());
 }
예제 #12
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 public void AddSeconds(SchemaInt newValue)
 {
     AppendDomChild(NodeType.Element, "", "Seconds", newValue.ToString());
 }
예제 #13
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 public void ReplaceSamplesPerTileAt(SchemaInt newValue, int index)
 {
     ReplaceDomChildAt(NodeType.Element, "", "SamplesPerTile", index, newValue.ToString());
 }
예제 #14
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 public void ReplacetilepixelsizeAt(SchemaInt newValue, int index)
 {
     ReplaceDomChildAt(NodeType.Attribute, "", "tilepixelsize", index, newValue.ToString());
 }
예제 #15
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 public void AddSamplesPerTile(SchemaInt newValue)
 {
     AppendDomChild(NodeType.Element, "", "SamplesPerTile", newValue.ToString());
 }
예제 #16
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 public void ReplaceNumberLevelsAt(SchemaInt newValue, int index)
 {
     ReplaceDomChildAt(NodeType.Element, "", "NumberLevels", index, newValue.ToString());
 }
예제 #17
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 public void AddNumberLevels(SchemaInt newValue)
 {
     AppendDomChild(NodeType.Element, "", "NumberLevels", newValue.ToString());
 }
예제 #18
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 public void InsertSecondsAt(SchemaInt newValue, int index)
 {
     this.InsertDomChildAt(NodeType.Element, "", "Seconds", index, newValue.ToString());
 }
예제 #19
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 public void AddSize(SchemaInt newValue)
 {
     AppendDomChild(NodeType.Attribute, "", "Size", newValue.ToString());
 }
예제 #20
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 public void InsertMinsAt(SchemaInt newValue, int index)
 {
     InsertDomChildAt(NodeType.Element, "", "Mins", index, newValue.ToString());
 }
예제 #21
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 public void ReplacelevelsAt(SchemaInt newValue, int index)
 {
     ReplaceDomChildAt(NodeType.Attribute, "", "levels", index, newValue.ToString());
 }
예제 #22
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 public void ReplaceSecondsAt(SchemaInt newValue, int index)
 {
     ReplaceDomChildAt(NodeType.Element, "", "Seconds", index, newValue.ToString());
 }
예제 #23
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 public void AddTextureSizePixels(SchemaInt newValue)
 {
     AppendDomChild(NodeType.Element, "", "TextureSizePixels", newValue.ToString());
 }