예제 #1
0
 private void Awake()
 {
     if (PlayerPrefs.GetInt("UseMenu").Equals(1) || !PlayerPrefs.HasKey("UseMenu"))
     {
         //Scene_Start.SetActive(true);
         Scene_Game.SetActive(false);
     }
     else if (PlayerPrefs.GetInt("UseMenu").Equals(0))
     {
         Scene_Start.SetActive(false);
         Scene_Game.SetActive(true);
     }
 }
예제 #2
0
 public void ChangeScene()
 {
     Scene_Start.SetActive(false);
     Scene_Game.SetActive(true);
 }