예제 #1
0
 public void Retry()
 {
     scenefader.FadeTo(SceneManager.GetActiveScene().name);
 }
예제 #2
0
 public void Continue()
 {
     PlayerPrefs.SetInt("levelReached", levelToUnlock);
     sceneFader.FadeTo(nextLevel);
 }
예제 #3
0
 public void Retry()
 {
     Toggle();
     scenefader.FadeTo(currentSceneName);
 }
예제 #4
0
 public void Select(string LevelName)
 {
     fader.FadeTo(LevelName);
 }