private void OnTriggerEnter2D(Collider2D other) { if (other.CompareTag("Water") && _initialSwim == true) { _stopActions = true; _anim.Swim(); StartCoroutine(StartSwimRoutine()); } if (other.CompareTag("EndSceneTrigger")) { _scene.EndScene(); } if (other.CompareTag("RageCollectible")) { rageTutorialCollect += 1; } if (other.CompareTag("Floor") && !_gameStart && !_waterSceneActive) { PlayAudio(audioStorage._landingSound, .3f); } if (other.CompareTag("Floor") && _gameStart) { _gameStart = false; } }