//Protobuffer从MemoryStream进行反序列化 public bool FromMemoryStream(MemoryStream protoMS) { SceneRpcEnterSceneReply pb = ProtoBuf.Serializer.Deserialize <SceneRpcEnterSceneReply>(protoMS); FromPB(pb); return(true); }
//从Protobuffer类型初始化 public void FromPB(SceneRpcEnterSceneReply v) { if (v == null) { return; } m_Result = v.Result; m_RoleInfo.FromPB(v.RoleInfo); m_ObjId = v.ObjId; m_Pos.FromPB(v.Pos); m_Dir = v.Dir; }
//转化成Protobuffer类型函数 public SceneRpcEnterSceneReply ToPB() { SceneRpcEnterSceneReply v = new SceneRpcEnterSceneReply(); v.Result = m_Result; v.RoleInfo = m_RoleInfo.ToPB(); v.ObjId = m_ObjId; v.Pos = m_Pos.ToPB(); v.Dir = m_Dir; return(v); }