public CanvasViewModel(BitmapManager bitmapManager, Settings settings) { _bitmapManager = bitmapManager; RegisterPropertiesChanged(); _scenePresenter = new ScenePresenter(_bitmapManager, settings); _scenePresenter.StartScene(); }
void OnConnected() { if (ConnectionClient.instance.IsJoinedRoom) { ScenePresenter.MoveScreen <ScreenGun> (); } else { retryButton.gameObject.SetActive(true); } }
public MainWindow() { InitializeComponent(); _chassis = new CameraChassis(); _adtPresenter = new AdtChunkHierachyPresenter(_adtView); _wmoPresenter = new LoadedWmoChunkHierarchyPresenter(_wmoView); _tileSelectionPresenter = new TileSelectionPresenter(); _scenePresenter = new ScenePresenter(this, _chassis); WireUpEventHandlers(); }
void OnConnected() { ScenePresenter.MoveScreen <ScreenGear> (); }