예제 #1
0
 public CanvasViewModel(BitmapManager bitmapManager, Settings settings)
 {
     _bitmapManager = bitmapManager;
     RegisterPropertiesChanged();
     _scenePresenter = new ScenePresenter(_bitmapManager, settings);
     _scenePresenter.StartScene();
 }
예제 #2
0
 void OnConnected()
 {
     if (ConnectionClient.instance.IsJoinedRoom)
     {
         ScenePresenter.MoveScreen <ScreenGun> ();
     }
     else
     {
         retryButton.gameObject.SetActive(true);
     }
 }
예제 #3
0
        public MainWindow()
        {
            InitializeComponent();
            _chassis                = new CameraChassis();
            _adtPresenter           = new AdtChunkHierachyPresenter(_adtView);
            _wmoPresenter           = new LoadedWmoChunkHierarchyPresenter(_wmoView);
            _tileSelectionPresenter = new TileSelectionPresenter();
            _scenePresenter         = new ScenePresenter(this, _chassis);

            WireUpEventHandlers();
        }
예제 #4
0
 void OnConnected()
 {
     ScenePresenter.MoveScreen <ScreenGear> ();
 }