예제 #1
0
 public static SceneOneManager getInstance()
 {
     if (instance == null)
     {
         instance = (SceneOneManager)FindObjectOfType(typeof(SceneOneManager));
         return(instance);
     }
     return(instance);
 }
예제 #2
0
    private void SetCollider()
    {
        switch (sprite.name)
        {
        case "Choix 1":
        {
            SharedObjects.SetInt(SceneOneManager.CHOICEKEY, 1);
            break;
        }

        case "Choix 2":
        {
            SharedObjects.SetInt(SceneOneManager.CHOICEKEY, 2);
            break;
        }

        default:
        {
            SharedObjects.SetInt(SceneOneManager.CHOICEKEY, 1);
            break;
        }
        }
        SceneOneManager.getInstance().SetChoice();
    }