public SceneObjectParameterController(SceneObjectParameterModel model, ISceneObjectParameterView view)
 {
     this.model = model;
     this.view  = view;
     view.Init(model.GetValue(), model.RandomizationTypes);
     view.OnRandomizationChanged += RandomizationChanged;
 }
    public void UpdateSceneObjectView(object sender, EventArgs e)
    {
        SceneObjectParameterModel model = (SceneObjectParameterModel)sender;

        model.UpdateParameterOnSceneObject(view.GetGameObject());
    }