internal void DeleteSceneNode(int sceneId, bool addToExclusionFilter)
        {
            SceneModel model = TargetManager.scenes.Find((x) => x.SceneId == sceneId);

            if (sceneId == TargetManager.AnyScene.SceneId)
            {
                return;
            }

            if (model == null)
            {
                return;
            }

            Undo.SetCurrentGroupName("Delete Scene Node");
            int undoGroup = Undo.GetCurrentGroup();

            Undo.RegisterCompleteObjectUndo(SceneNodesObject.targetObject, "Scene Nodes");

            SerializedProperty scenesProperty = ScenesProp;

            for (int i = scenesProperty.arraySize - 1; i >= 0; i--)
            {
                SerializedSceneModel serializedScene = GetSerializedSceneModel(i);

                serializedScene.DeleteTransitionsInvolving(sceneId);

                if (serializedScene.SceneIdProp.intValue == sceneId)
                {
                    scenesProperty.DeleteArrayElementAtIndex(i);
                }
            }

            SerializedManager.ApplyModifiedProperties();

            for (int i = 0; i < SceneNodesProp.arraySize; i++)
            {
                if (GetSceneNodeIdProperty(i).intValue == sceneId)
                {
                    SceneNodesProp.DeleteArrayElementAtIndex(i);
                    break;
                }
            }

            SceneNodesObject.ApplyModifiedProperties();

            if (addToExclusionFilter)
            {
                SerializedProperty exclusion = SerializedSceneFilter.FindProperty("FilesToExclude");
                SerializedProperty newEntry  = exclusion.AddArrayElement();
                newEntry.stringValue = model.SceneAssetPath;
                SerializedSceneFilter.ApplyModifiedProperties();
            }

            Undo.CollapseUndoOperations(undoGroup);
        }
 internal SerializedProperty GetSceneNodeIdProperty(int nodeIndex)
 {
     return(SceneNodesProp.GetArrayElementAtIndex(nodeIndex).FindPropertyRelative("SceneId"));
 }