예제 #1
0
 public void Render(SceneNode rootNode, Camera camera)
 {
     rootNode.AcceptPass(this.pass);
 }
예제 #2
0
 public void Render(SceneNode rootNode, Camera camera)
 {
     rootNode.AcceptPass(this.pass);
 }
예제 #3
0
 public void Render(RenderPass pass, ICamera camera)
 {
     pass.BeginRender(camera);
     root.AcceptPass(pass);
     pass.EndRender();
 }