예제 #1
0
 public void Quit()
 {
     FindObjectOfType <AudioManager>().Stop("Game");
     FindObjectOfType <AudioManager>().Play("Title");
     SceneMaster.OpenMainMenu();
     PausePanel.SetActive(false);
     gameoverpanel.SetActive(false);
 }
예제 #2
0
    private void Update()
    {
        if (aniMan.WasHit && timer > 100)
        {
            aniMan.WasHit = false;
            timer         = 0;
        }
        timer++;

        if (!IsAlive)
        {
            SceneMaster.OpenMainMenu();
        }
    }
예제 #3
0
 public void QuitGame()
 {
     SceneMaster.OpenMainMenu();
 }