예제 #1
0
    IEnumerator ExitFade(Image img, float to, float time)
    {
        float from  = img.color.a;
        float timer = 0;

        while (timer < time)
        {
            from      = Mathf.Lerp(from, to, timer);
            img.color = new Color(img.color.r, img.color.g, img.color.b, from);
            timer    += Time.deltaTime;

            yield return(null);
        }


        SceneManager.LoadScene(sceneConfig.GetNextScene(gameManager.playerConfig.gameMode, SceneManager.GetActiveScene().buildIndex));
    }
예제 #2
0
 public void LoadScene()
 {
     SceneManager.LoadScene(sceneConfig.GetNextScene(playerConfig.gameMode, SceneManager.GetActiveScene().buildIndex));
 }