void Shake() { if (hero.property.isMainHero) { if (displayInfor.CameraShakeScale > 0 && displayInfor.CameraShakeTime > 0) { if (displayInfor.CameraShakeFile.Length > 0) { SceneCamera.Shake(displayInfor.CameraShakeFile, displayInfor.CameraShakeTime, displayInfor.CameraShakeSpeed, displayInfor.CameraShakeScale); } else { SceneCamera.Shake(displayInfor.CameraShakeTime, displayInfor.CameraShakeScale, SHAKE_TYPE.SUDDENLY); } } } }