예제 #1
0
        internal static void sceneWriteEvent(string path)
        {
            if (SceneBeingSaved == null)
            {
                return;
            }

            foreach (var entry in SceneBeingSaved.GetInvocationList())
            {
                var handler = (SceneEventHandler)entry;
                try
                {
                    handler.Invoke(path);
                }
                catch (Exception ex)
                {
                    Logger.Log(LogLevel.Error, $"Subscriber crash in {nameof(ExtendedSave)}.{nameof(SceneBeingSaved)} - {ex}");
                }
            }
        }
예제 #2
0
 internal static void sceneWriteEvent(string path)
 {
     SceneBeingSaved?.Invoke(path);
 }