private void StartQuest(FDR_Subscenario s) { var sq = new ScenarioQuest(s, QuestIcon.FoundationRouteIcon); questUI.SYSTEM_NewScenarioQuest(sq); scenarioQuest = sq; scenarioQuest.FillText(localizer.GetQuestData(s.GetScenarioStep())); }
protected void StartQuest(Scenario s) { var sq = new ScenarioQuest(s); questUI.SYSTEM_NewScenarioQuest(sq); scenarioQuest = sq; scenarioQuest.FillText(localizer.GetQuestData(currentStep)); }
public override void EndScenario() { completed = true; if (useQuest) { scenarioQuest.MakeQuestCompleted(); scenarioQuest = null; } tutorialUI.NextScenario(); }
public void SYSTEM_NewScenarioQuest(ScenarioQuest q) { int sectionIndex = (int)q.DefineQuestSection(); activeQuests[sectionIndex] = q; questAccessMap[sectionIndex] = true; if (openedQuest == -1 & GetComponent <Image>().enabled) { PrepareBasicQuestWindow(); } }
override public void StartScenario() { if (!useSpecialWindowFilling) { tutorialUI.OpenTextWindow(localizer.GetText(step, WINDOW_INFO_0)); } else { SpecialWindowFilling(); } if (useQuest) { scenarioQuest = new ScenarioQuest(this, QuestIcon.TutorialIcon); mcc.questUI.SYSTEM_NewScenarioQuest(scenarioQuest); if (useSpecialQuestFilling) { SpecialQuestFilling(); } else { scenarioQuest.FillText(localizer.GetText(step, QUEST_INFO_0)); } } }