예제 #1
0
 /// <summary>
 /// Constructeur scenarioPlayer
 /// </summary>
 public scenarioPlayer(Int16 _playIndex, Datas.Scenario _scenarioToPlay)
 {
     playIndex      = _playIndex;
     scenarioToPlay = new Scenario.Datas.Scenario();
     scenarioToPlay = _scenarioToPlay;
     status         = new ScenarioPlayerSatus();
 }
예제 #2
0
 /// <summary>
 /// Méthode qui permet le changement de status du player (voir classe ScenarioPlayerStatus)
 /// </summary>
 public void ChangeStatus(ScenarioPlayerSatus _status)
 {
     status = _status;
     MainEntry._ScenarioEvents.OnPlayerStatusChange(this, null);
 }