public void Handle(ScenarioPassed eventToHandle) { Result = TaskResult.Success; Output("... ok"); _server.TaskFinished(_remoteTask, "ok", TaskResult.Success); SignalOutlineFinished(); }
public void Handle(ScenarioPassed eventToHandle) { CurrentScenario().Status = ExecutionStatus.Passed; }
public void Handle(ScenarioPassed eventToHandle) { Passed++; }
public void Handle(ScenarioPassed e) { SendScenarioFinishedMessage(e.Scenario.Name); }
public void Handle(ScenarioPassed eventToHandle) { _passingScenarios++; DoWrite(ConsoleColor.Green, "Scenario succeeded"); }
public void Handle(ScenarioPassed eventToHandle) { SetStatus(_currentScenarioElement, StatusNames.Success); }