public void Execute() { ExecType et; if (executables != null) { foreach (var e in executables) { et = (ExecType)Enum.Parse(typeof(ExecType), e.LocalName); switch (et) { case ExecType.execScen: Debug.Log("Executing a new scenario"); scenarioController.LoadScenario(int.Parse(e.InnerText)); break; case ExecType.execEvent: Debug.Log("Executing a new event"); break; } } } }