protected void _ReadCount(SceCtrlData *SceCtrlData, int Count, bool Peek, bool Positive) { for (int n = 0; n < Count; n++) { SceCtrlData[n] = PspController.GetSceCtrlDataAt(n); } }
public int sceCtrlReadBufferPositive(SceCtrlData *SceCtrlData, int Count) { _ReadCount(SceCtrlData, Count, Peek: false, Positive: true); return(Count); }