public void Init(ScannedCodes.ScannedCodeDataModel data, bool present = false) { codeText.text = data.code; timeText.text = data.scannedTime.ToString(timeFormatString); backgroundImage.color = present ? Color.green : new Color(60, 60, 60); codeText.color = present ? Color.black : Color.white; timeText.gameObject.SetActive(present); if (present) { transform.SetAsFirstSibling(); } }
public void Init(List <ScannedCodes.ScannedCodeDataModel> data) { foreach (Transform child in elementsContainer) { Destroy(child.gameObject); } foreach (var code in MainSceneController.expectedCodes) { ScannedCodes.ScannedCodeDataModel model = data.Find(item => item.code == code); bool present = true; if (model == null) { model = new ScannedCodes.ScannedCodeDataModel() { code = code, scannedTime = System.DateTime.Now }; present = false; } ScrollViewElementController.Instantiate(prefab, elementsContainer, model, present); } }
public static void Instantiate(GameObject prefab, Transform parent, ScannedCodes.ScannedCodeDataModel data, bool present = false) { var instance = Instantiate(prefab, parent); instance.GetComponent <ScrollViewElementController>().Init(data); }