예제 #1
0
 public AnimatedBattleUnit(Simulation simulation, Player player, Texture2D texture, Vector3 position)
     : base(simulation, player)
 {
     Avatar = new ScaledSprite3D(texture, position) {Position = position};
 }
예제 #2
0
 public AnimatedBattleUnit()
 {
     Avatar = new ScaledSprite3D();
 }