public Vector[] wholeVectorList(Scale_Vectors toVectorList, Vector[] vL, float f) { var ret = new List <Vector>(); foreach (var v in vL) { ret.Add(toVectorList(v, f)); } return(ret.ToArray()); }
public Joints wholeJoint(Scale_Vectors toPalm, Scale_VectorLists toFinger, Joints j, float f) { return(new Joints( toFinger(j.pinky, f), toFinger(j.ring, f), toFinger(j.middle, f), toFinger(j.index, f), toFinger(j.thumb, f), toPalm(j.palm, f), 0 )); }