public ScChatRoomMessage SetWorldSend(string content, int sysType)//systype (文字 图片 语音) { ScChatRoomMessage p = PacketObject.Create <ScChatRoomMessage>(); p.sendId = modulePlayer.id_; p.type = (sbyte)sysType; p.tag = ChatTag(); p.content = content; return(p); }
void _Packet(ScChatRoomMessage p) { ScChatRoomMessage info = p.Clone(); string[] mes = info.tag.Split('/'); if (mes.Length < 5) { Logger.LogError("chat mes error"); return; } m_newWordMes = true; if (word_chat_mes.Count >= ChatNum) { word_chat_mes.Dequeue(); } word_chat_mes.Enqueue(info);// 本地 载入界面的时候进行调用 DispatchModuleEvent(EventChatRecWordMes, info); }
public void SysChatMes(ScChatRoomMessage info, int sysType) { if (info.sendId == 110) { m_newSysMes = true; if (sys_chat_mes.Count >= ChatNum) { sys_chat_mes.Dequeue(); } sys_chat_mes.Enqueue(info); if (sysType != (int)SysMesType.Wish && sysType != (int)SysMesType.Team) { if (word_chat_mes.Count >= ChatNum) { word_chat_mes.Dequeue(); } word_chat_mes.Enqueue(info); } DispatchModuleEvent(EventChatRecSysMes, info.content); } }
private void _ME(ModuleEvent <Module_Chat> e) { switch (e.moduleEvent) { case Module_Chat.EventChatRecWordMes: if (!word_mes.isOn) { return; } ScChatRoomMessage wordmes = e.msg as ScChatRoomMessage; string[] info = wordmes.tag.Split('/'); if (info.Length < 5) { return; } SetClone(false, wordmes.type, wordmes.content, wordmes.sendId, info); SetTipTxtShow(OpenWhichChat.WorldChat); break; case Module_Chat.EventChatRecSysMes: if (!sys_mes.isOn) { return; } string sysmes = e.param1.ToString(); SysAdd(sysmes); SetTipTxtShow(OpenWhichChat.SysChat); break; case Module_Chat.EventChatRecUnionMes: if (!m_unionBtn.isOn) { return; } ScChatGroup union = e.msg as ScChatGroup; AddUnionMes(union); SetTipTxtShow(OpenWhichChat.UnionChat); break; case Module_Chat.EventChatRecTeamMes: RecieveMsg(e.msg as ScChatPrivate); break; case Module_Chat.EventChatSendTeamMes: SendPrivateMsg(e.msg as CsChatPrivate); break; case Module_Chat.EventChatChangeRoom: int result = Util.Parse <int>(e.param1.ToString()); ChangeRoom(result); break; case Module_Chat.EventChatRoomList: roomchange_btn.interactable = true; roomchange_btn_txt.text = moduleChat.RoomChatNum.ToString(); room_all.text = moduleChat.Chat_list.Count.ToString(); break; case Module_Chat.EventChatPlayerDetails: var playerInfo = e.msg as PPlayerInfo; FriendDetailInfo playerDetail = m_detailPlane.GetComponentDefault <FriendDetailInfo>(); playerDetail.IsfriendDetails(playerInfo, true, SetInvate); m_detailPlane.gameObject.SetActive(true); break; case Module_Chat.EventChatWindowHide: if (actived) { Hide(true); } break; } }