private void PerformeMovment(SavedMove savedMove, float deltaTime) { if (savedMove.stand) { BotState = BotState.Standing; animat.SetInteger("condition", 0); } else { BotState = BotState.Moving; animat.SetInteger("condition", 1); } Vector3 MoveDirection = savedMove.getDirection(); Move(MoveDirection, deltaTime); transform.rotation = Quaternion.Euler(savedMove.getRotationAngle()); if (savedMove.shooting) { Shooting(); } }
void RemoveSimilarPackets() //we merge same inputs into one { SavedMove toSendMove = new SavedMove(); int counter = 0; foreach (SavedMove sm in PendingMoveList) { if (counter == 0) { toSendMove = sm; counter++; //first just scouts for first msg } else { if (Vector3.Distance(toSendMove.getPostion(), sm.getPostion()) < 0.05 && toSendMove.getDirection() == sm.getDirection() && !sm.shooting) { Debug.Log("SAME PACKET TO REMOVE"); counter++; //now counts amount of mssg to remove toSendMove = sm; } else { break; //next is diffrent so we will send first one anywat } } } Debug.Log(" PACKET TO REMOVE : " + (counter - 1)); if (counter > 1) { PendingMoveList.RemoveRange(0, counter - 1); } }