public bool Equals(SaveFileIV other) { if (other == null) { return(false); } return(Name.Equals(other.Name) && TimeStamp.Equals(other.TimeStamp) && SaveVersion.Equals(other.SaveVersion) && SaveSizeInBytes.Equals(other.SaveSizeInBytes) && ScriptSpaceSize.Equals(other.ScriptSpaceSize) && SimpleVars.Equals(other.SimpleVars) && PlayerInfo.Equals(other.PlayerInfo) && ExtraContent.Equals(other.ExtraContent) && Scripts.Equals(other.Scripts) && Garages.Equals(other.Garages) && GameLogic.Equals(other.GameLogic) && Paths.Equals(other.Paths) && Pickups.Equals(other.Pickups) && RestartPoints.Equals(other.RestartPoints) && RadarBlips.Equals(other.RadarBlips) && Zones.Equals(other.Zones) && GangData.Equals(other.GangData) && CarGenerators.Equals(other.CarGenerators) && Stats.Equals(other.Stats) && IplStore.Equals(other.IplStore) && StuntJumps.Equals(other.StuntJumps) && Radio.Equals(other.Radio) && Objects.Equals(other.Objects) && Relationships.Equals(other.Relationships) && Inventory.Equals(other.Inventory) && UnusedPools.Equals(other.UnusedPools) && UnusedPhoneInfo.Equals(other.UnusedPhoneInfo) && UnusedAudioScript.Equals(other.UnusedAudioScript) && UnusedSetPieces.Equals(other.UnusedSetPieces) && UnusedStreaming.Equals(other.UnusedStreaming) && UnusedPedTypeInfo.Equals(other.UnusedPedTypeInfo) && UnusedTags.Equals(other.UnusedTags) && UnusedShopping.Equals(other.UnusedShopping) && UnusedGangWars.Equals(other.UnusedGangWars) && UnusedEntryExits.Equals(other.UnusedEntryExits) && Unused3dMarkers.Equals(other.Unused3dMarkers) && UnusedVehicles.Equals(other.UnusedVehicles) && UnusedExtraBlock.Equals(other.UnusedExtraBlock) && GfwlData.Equals(other.GfwlData)); }
public override TagCompound Save() { if (PlayerTransformations == null) { PlayerTransformations = new Dictionary <TransformationDefinition, PlayerTransformation>(); } TagCompound tag = new TagCompound(); if (SaveVersion == null) { SaveVersion = latestVersion; } tag.Add(nameof(SaveVersion), SaveVersion.ToString()); foreach (PlayerTransformation playerTransformation in PlayerTransformations.Values) { playerTransformation.TransformationDefinition.OnPlayerSave(this, tag); tag.Add(playerTransformation.TransformationDefinition.GetUnlockedTagCompoundKey(), true); tag.Add(playerTransformation.TransformationDefinition.GetMasteryTagCompoundKey(), playerTransformation.Mastery); } tag.Add("Fragment1", fragment1); tag.Add("Fragment2", fragment2); tag.Add("Fragment3", fragment3); tag.Add("Fragment4", fragment4); tag.Add("Fragment5", fragment5); tag.Add("KaioFragment1", kaioFragment1); tag.Add("KaioFragment2", kaioFragment2); tag.Add("KaioFragment3", kaioFragment3); tag.Add("KaioFragment4", kaioFragment4); // changed save routine to save to a float, orphaning the original KiCurrent. tag.Add("KiCurrentFloat", _kiCurrent); tag.Add("RageCurrent", rageCurrent); tag.Add("KiRegenRate", kiChargeRate); tag.Add("KiEssence1", kiEssence1); tag.Add("KiEssence2", kiEssence2); tag.Add("KiEssence3", kiEssence3); tag.Add("KiEssence4", kiEssence4); tag.Add("KiEssence5", kiEssence5); tag.Add(nameof(SelectedTransformation), SelectedTransformation == null ? "" : SelectedTransformation.UnlocalizedName); tag.Add("IsMasteryRetrofitted", isMasteryRetrofitted); foreach (KeyValuePair <TransformationDefinition, PlayerTransformation> kvp in PlayerTransformations) { tag.Add($"MasteryLevel{kvp.Key.UnlocalizedName}", kvp.Value.Mastery); } foreach (var key in masteryMessagesDisplayed.Keys) { tag.Add($"MasteryMessagesDisplayed{key}", masteryMessagesDisplayed[key]); } tag.Add("JungleMessage", jungleMessage); tag.Add("HellMessage", hellMessage); tag.Add("EvilMessage", evilMessage); tag.Add("MushroomMessage", mushroomMessage); tag.Add("playerTrait", PlayerTrait == null ? DBZMOD.Instance.TraitManager.GetRandomTrait().UnlocalizedName : PlayerTrait.UnlocalizedName); tag.Add("flightUnlocked", flightUnlocked); tag.Add("flightDampeningUnlocked", flightDampeningUnlocked); tag.Add("flightUpgraded", flightUpgraded); tag.Add("KiMax3", kiMax3); tag.Add("FirstFourStarDBPickup", firstDragonBallPickup); tag.Add("PowerWishesLeft", powerWishesLeft); tag.Add("SkillWishesLeft", skillWishesLeft); tag.Add("ImmortalityWishesLeft", immortalityWishesLeft); tag.Add("AwakeningWishesLeft", awakeningWishesLeft); tag.Add("ImmortalityRevivesLeft", immortalityRevivesLeft); tag.Add("IsInstantTransmission1Unlocked", isInstantTransmission1Unlocked); tag.Add("IsInstantTransmission2Unlocked", isInstantTransmission2Unlocked); tag.Add("IsInstantTransmission3Unlocked", isInstantTransmission3Unlocked); tag.Add("HairChecked", hairChecked); // added to store the player's original eye color if possible if (originalEyeColor != null) { tag.Add("OriginalEyeColorR", originalEyeColor.Value.R); tag.Add("OriginalEyeColorG", originalEyeColor.Value.G); tag.Add("OriginalEyeColorB", originalEyeColor.Value.B); } //tag.Add("RealismMode", RealismMode); return(tag); }