public void when_roll_5_and_save_6_miss() { SaveRoll roll = new SaveRoll(6, 5); Assert.IsTrue(roll.Missed); Assert.IsFalse(roll.Saved); }
public void save_roll_of_1_always_miss() { SaveRoll roll = new SaveRoll(1, 1); Assert.IsTrue(roll.Missed); Assert.IsFalse(roll.Saved); }
public void save_can_be_invulnerable() { Save save = new(4, true); SaveRoll result = save.Roll(new OnlyRollFour()); Assert.IsTrue(result.Saved); }
public void save_can_generate_save_roll() { Save save = new(5); SaveRoll result = save.Roll(new Dice()); Assert.IsNotNull(result); }
public void invulnerable_save_are_not_afected_by_armor_penetration() { var expectedSaveRoll = 4; Save save = new(expectedSaveRoll, true); SaveRoll result = save.Roll(new OnlyRollFour(), 4); Assert.AreEqual(expectedSaveRoll, result.Expected); }
public void ranged_attack_can_be_rolled_for_save() { int expectedSaveRoll = 5; Save save = new(expectedSaveRoll); Target target = new(1, save); Shooter shooter = new(1); int weaponStrenght = 1; RangedAttack rangedAttack = new(target, shooter, weaponStrenght); SaveRoll saveRoll = rangedAttack.RollSave(new Dice()); Assert.AreEqual(expectedSaveRoll, saveRoll.Expected); }