예제 #1
0
    public void Save3()
    {
        BinaryFormatter binary = new BinaryFormatter();
        FileStream      file   = File.Create(Application.dataPath + "/Savegame3.dat");
        SaveManagment3  save3  = new SaveManagment3();

        save3.Coins = GetComponent <SavedData>().Coin;
        binary.Serialize(file, save3);
        file.Close();
    }
예제 #2
0
 public void Load3()
 {
     if (File.Exists(Application.dataPath + "/Savegame3.dat"))
     {
         BinaryFormatter binary = new BinaryFormatter();
         FileStream      file   = File.Open(Application.dataPath + "/Savegame3.dat", FileMode.Open);
         SaveManagment3  save3  = (SaveManagment3)binary.Deserialize(file);
         GetComponent <MenuManager>().coins = save3.Coins;
         file.Close();
     }
 }