public static Vector3 MarkerRotToScmapRot(Quaternion Rot, SaveLua.Marker.MarkerTypes Type) { if (Type == SaveLua.Marker.MarkerTypes.CameraInfo) { Vector3 Euler = Rot.eulerAngles; Euler.z = 0; while (Euler.x < 0) { Euler.x += 360f; } Euler.x = 90f - Euler.x; Euler = new Vector3(-Euler.y, Euler.x, 0); Euler *= Mathf.Deg2Rad; Euler.x = Round(Euler.x); Euler.y = Round(Euler.y); return(Euler); } else { Vector3 Euler = Rot.eulerAngles; Euler.z = 0; return(Euler * Mathf.Deg2Rad); } }
public static Quaternion ScmapRotToMarkerRot(Vector3 rot, SaveLua.Marker.MarkerTypes Type) { if (Type == SaveLua.Marker.MarkerTypes.CameraInfo) { //X > Height //Y > Direction rot = new Vector3(rot.y, -rot.x, 0) * Mathf.Rad2Deg; //Clamp unproper rotations while (rot.x < -180) { rot.x += 360; } while (rot.x >= 360) { rot.x -= 360; } rot.x = Mathf.Clamp(rot.x, 0, 180); // Invert rotation and offset it by 90 degree rot.x = 90f - rot.x; return(Quaternion.Euler(rot)); } else { return(Quaternion.Euler(rot * Mathf.Rad2Deg)); } }
void ReadTypeMarker() { SaveLua.Marker.MarkerTypes Mt = SelectedGameObjects[0].GetComponent <MarkerObject>().Owner.MarkerType; for (int i = 1; i < Count; i++) { if (Mt != SelectedGameObjects[i].GetComponent <MarkerObject>().Owner.MarkerType) { MarkerTypeField.text = ValueDifferent + ((Count > 1) ?(" ( " + Count + " )"):("")); return; } } MarkerTypeField.text = SaveLua.Marker.MarkerTypeToString(Mt) + ((Count > 1) ? (" ( " + Count + " )") : ("")); }
public bool ActiveByType(SaveLua.Marker.MarkerTypes type) { switch (type) { case SaveLua.Marker.MarkerTypes.BlankMarker: return(Blank); case SaveLua.Marker.MarkerTypes.Mass: case SaveLua.Marker.MarkerTypes.Hydrocarbon: return(Resource); case SaveLua.Marker.MarkerTypes.CameraInfo: return(Camera); case SaveLua.Marker.MarkerTypes.LandPathNode: return(LandNodes); case SaveLua.Marker.MarkerTypes.AmphibiousPathNode: return(AmphibiousNodes); case SaveLua.Marker.MarkerTypes.WaterPathNode: return(NavyNodes); case SaveLua.Marker.MarkerTypes.AirPathNode: return(AirNodes); case SaveLua.Marker.MarkerTypes.RallyPoint: case SaveLua.Marker.MarkerTypes.NavalRallyPoint: return(RallyPoint); case SaveLua.Marker.MarkerTypes.CombatZone: return(Combat); case SaveLua.Marker.MarkerTypes.DefensivePoint: case SaveLua.Marker.MarkerTypes.NavalDefensivePoint: return(Defense); case SaveLua.Marker.MarkerTypes.ProtectedExperimentalConstruction: return(ProtExp); case SaveLua.Marker.MarkerTypes.ExpansionArea: case SaveLua.Marker.MarkerTypes.LargeExpansionArea: case SaveLua.Marker.MarkerTypes.NavalArea: return(Expand); } return(Other); }
public bool ActiveByType(SaveLua.Marker.MarkerTypes type) { switch (type) { case SaveLua.Marker.MarkerTypes.BlankMarker: return(Blank); case SaveLua.Marker.MarkerTypes.Mass: return(Resource); case SaveLua.Marker.MarkerTypes.Hydrocarbon: return(Resource); case SaveLua.Marker.MarkerTypes.CameraInfo: return(Camera); case SaveLua.Marker.MarkerTypes.LandPathNode: return(LandNodes); case SaveLua.Marker.MarkerTypes.AmphibiousPathNode: return(AmphibiousNodes); case SaveLua.Marker.MarkerTypes.WaterPathNode: return(NavyNodes); case SaveLua.Marker.MarkerTypes.NavalLink: return(NavyNodes); case SaveLua.Marker.MarkerTypes.AirPathNode: return(AirNodes); case SaveLua.Marker.MarkerTypes.RallyPoint: return(RallyPoint); case SaveLua.Marker.MarkerTypes.NavalRallyPoint: return(NavyRallyPoint); } return(Other); }