public void RestartGame() { SceneManager.LoadScene("GameScene"); SaveLoadSystemScript.SavePlayerRobot(FindObjectOfType <PlayerRobotScript>()); SaveLoadBackpackSystemScript.SaveBackpackItem(FindObjectOfType <BackpackScript>()); SaveLoadMainDoorSystemScript.SaveMainDoorKey(FindObjectOfType <MainDoorKeyScript>()); }
public void LoadKeyFromMainDoor() { MainDoorDataScript mainDoorDataScript = SaveLoadMainDoorSystemScript.LoadMainDoorKey(); keyName = mainDoorDataScript.nameOfKey; keyObject = GameObject.Find(keyName); Destroy(keyObject); }
public void SaveKeyFromMainDoor() { SaveLoadMainDoorSystemScript.SaveMainDoorKey(GetComponent <MainDoorKeyScript>()); }