예제 #1
0
 public void RestartGame()
 {
     SceneManager.LoadScene("GameScene");
     SaveLoadSystemScript.SavePlayerRobot(FindObjectOfType <PlayerRobotScript>());
     SaveLoadBackpackSystemScript.SaveBackpackItem(FindObjectOfType <BackpackScript>());
     SaveLoadMainDoorSystemScript.SaveMainDoorKey(FindObjectOfType <MainDoorKeyScript>());
 }
예제 #2
0
    public void LoadKeyFromMainDoor()
    {
        MainDoorDataScript mainDoorDataScript = SaveLoadMainDoorSystemScript.LoadMainDoorKey();

        keyName   = mainDoorDataScript.nameOfKey;
        keyObject = GameObject.Find(keyName);
        Destroy(keyObject);
    }
예제 #3
0
 public void SaveKeyFromMainDoor()
 {
     SaveLoadMainDoorSystemScript.SaveMainDoorKey(GetComponent <MainDoorKeyScript>());
 }