public void FinishLevelWithTime(int time) { bool sendDataToDatabase = true; if (playerProgression.levelsCompleteWithTime.ContainsKey(playerProgression.currentPlayingLevel) == false) { playerProgression.levelsCompleteWithTime.Add(playerProgression.currentPlayingLevel, time); } else if (playerProgression.levelsCompleteWithTime[playerProgression.currentPlayingLevel] > time) //alleen als je een betere tijd heb gehaald. { playerProgression.levelsCompleteWithTime[playerProgression.currentPlayingLevel] = time; } else { sendDataToDatabase = false; } saveLoadData.Save(); if (sendDataToDatabase) { gameObject.AddComponent <NameLevelTimeDataSend> ().SendData(); } else { DoneSendingData(); } }
public void SFXStateChange() { if (StaticStatesAndVariables.SfxState == SFXState.disabled) { StaticStatesAndVariables.SfxState = SFXState.enabled; } else { StaticStatesAndVariables.SfxState = SFXState.disabled; } saveLoad.Save(); print("SFX : " + (int)StaticStatesAndVariables.SfxState); }
/// <summary> /// Sets the users prefs into the global variables in AppManeger and save it. /// Please, enter with a dictonary with the keys: /// {Smoke, MinAge, MaxAge, Habit, WantToMeetMan, WantToMeetWoman}. /// </summary> /// <param name="dic">Dictionary</param> static public void SetUsersPrefsVariables(Dictionary <string, string> dic) { AppManeger.instance.wantToMeet = new List <Gender> (); // reset list // ====================== Add the results into the global vars ========================================= if (Convert.ToBoolean(dic ["WantToMeetMan"])) { AppManeger.instance.wantToMeet.Add(Gender.Male); } if (Convert.ToBoolean(dic ["WantToMeetWoman"])) { AppManeger.instance.wantToMeet.Add(Gender.Female); } AppManeger.instance.wantAge [0] = Convert.ToInt32(dic["MinAge"]); AppManeger.instance.wantAge [1] = Convert.ToInt32(dic["MaxAge"]); AppManeger.instance.isSmoke = Convert.ToBoolean(dic["Smoke"]); AppManeger.instance.yourHabit = (Habit)Enum.Parse((typeof(Habit)), dic["Habit"]); // =================================================================================================== //-------------- Save user prefs data on the phone ---------------------------------- string fileName = string.Format("Prefs_{0}", AppManeger.instance.userID); SaveLoadData.Save(fileName, SaveLoadData.DataType.UserPrefs); //----------------------------------------------------------------------------- }
public void GameOver() { GetComponent <AudioSource>().Play(); isGameOver = true; Destroy(player.GetComponent <Controller>()); Destroy(mainCamera.GetComponent <CameraFollow>()); Destroy(instructions); if (score > bestScore) { bestScore = score; SaveLoadData.Save(); } bestScoreText.text = string.Format("Best\nScore\n{0}", bestScore); }
public void Save() { SaveLoadData.Save(partPath, casePath, SaveLoadData.partCollection); }
void SaveFiles() { SaveLoadData.Save(myData); }