public List <Detail> GetLoadLevel() { if (SaveLevel.LoadGame()) { return(GetCurrentLevelDetails()); } else { return(Reset()); } }
public void Load() { SaveLevel.LoadGame(); }
public List <Detail> GetLoadLevel() { if (SaveLevel.LoadGame()) { return(GetCurrentLevelDetails()); } else { return(Reset()); } }
public void Load() { SaveLevel.LoadGame(); }